With more than a decade of Internet-based motion simulation machine investment and work, IMON successfully accomplished developing an interactive Internet-based motion simulator in August 2003. This development will solidify the company's renown for innovation and also its technological leadership. While maintaining high quality standards, the firm is expected to stand on solid ground in the future global VR amusement market.

Future Goals

Mid-term Goals

Actively develop the leisure/entertainment technology market, build an innovative world-class model for the leisure/entertainment industry.

Long-term Goals

Actively make inroads in the professional training simulation technology industry, establish IMON as a world-class motion simulator technology leader.